How it's made
Camera: one orthographic camera per region, tilted 45°, 0.25 m per pixel; here looking 20° west of north.
Geometry: open data only. Buildings are extruded from Tel Aviv municipal footprints with surveyed heights (OSM elsewhere), trees come from the 2024 canopy survey, streets, parks, beach and sea from OpenStreetMap, terrain from the Copernicus elevation model.
Drawing: repainted window by window by OpenAI's image model (via Codex) in one fixed style. Every window is checked against the render and warped back if it drifts.
Traffic: simulated. Cars and buses drive the real OSM streets but not real trips, and they hide behind buildings using the height pass.